recently our developer has wrote new feature for world ripping,
- currently what we have done?
world disassembler, it can decompile to 'compiled udonsharp program' but with some of empty public variables.
- what do you mean by empty public variables?
as well-known, you can preset the data for public variables, and the program can use public variable without like call gameobject find when it runs.
- so when it will be fully done?
there is no actual ETA, we also slowed down for vrcpirate projects, it could be only slower, wait for it.
additionally, i want say, we are currently slow working on all of our projects, even could be stop working. but we have made most of our system runs automatically from user interact, and our staff who doing mainly maintaining job will still keep on it. only our developer will be busy for other project than vrcpirate.